Outbreak Log 7
Thanks for checking in it’s time for our Outbreak Log! Lots has happened since the last log:
We revamped all the Gui’s in the game! In the gif below you can see that we simplified the map selection menu:
We also added new buttons, changed a lot of the labels, and made it so that our shop now organized all of the items by category (swords, axes, hammers, bows, structures).
We have made a lot of new Monster this update like the Urchin shown below! Like the skeleton mage, the urchin has multiple forms that will have different status effects for the player when they are hit. Some other monsters we have been looking at include the intimidating ivy boar, and the ranged alien that we have called the beholder and more!
We are currently working a bunch of different maps. Here is a sneak peek of the new maps with the desert terrain!
We are finished all the art for the tools in the game! Here is a sneak peek of one of the thunder enchantments!
Check out the list below for a summary of everything we talked about here, and a few things we didn’t mention:
Forest Maps 3/3
Sand maps 3/3
undead maps 1/3
Fire maps 0/3
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